I believe the best design is simple, intuitive and human-centered.
With over twenty years of experience, I help teams turn complex challenges into experiences that feel simple, clear, and human.
It all began with pixels
and curiosity.
My passion for visual graphics started in the eighties, inspired by the pixelated worlds of the Commodore Vic-20, C-64, and ColecoVision. I was equally fascinated by analog interfaces. The dials, levers, and glowing buttons of everyday devices felt almost alive. When I later discovered the work of Dieter Rams, I realized that design could be both rational and poetic, with every surface and gesture carrying intent.
Influenced by designers like Susan Kare, Milton Glaser, and Paula Scher, I studied graphic design before working in various agencies and eventually entering the world of video games. There, I learned that clarity, emotion, and play could coexist, and that design could tell stories without a single word.
As my practice evolved, I moved into product design and collaborated with startups, agencies, and global organizations. My focus has always been the same: create experiences that feel intuitive, purposeful, and human.
Based in the Laurentians near Montreal, I’m surrounded by forests and mountains that inspire my creative process. Outside of design, I find balance in the outdoors, spending time with my family, hiking with my dogs, and exploring new places.




